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Bales: How I Use Models 2.0 to Build Multiple Lineups

We’ve spent a lot of time improving our Models and Multi-Lineup Builder tools over the past few months, allowing for more customizability and far superior lineup-building logic.

Some of the improvements include:

• the ability to like/unlike players to create your own player pool
• min/max exposure settings
• a diversification slider to optimize or randomize as much as you’d like
• player grouping/stacking
• more rules, such as flex usage and game stacking

I’m really happy about these upgrades. Better lineups, more options, less time.

In the video below, I show how I use Models 2.0 to build multiple lineups and get as close to my desired exposures as possible.

We’ve spent a lot of time improving our Models and Multi-Lineup Builder tools over the past few months, allowing for more customizability and far superior lineup-building logic.

Some of the improvements include:

• the ability to like/unlike players to create your own player pool
• min/max exposure settings
• a diversification slider to optimize or randomize as much as you’d like
• player grouping/stacking
• more rules, such as flex usage and game stacking

I’m really happy about these upgrades. Better lineups, more options, less time.

In the video below, I show how I use Models 2.0 to build multiple lineups and get as close to my desired exposures as possible.